is a project to research and develop digital therapeutic programs. Its goal is to combine technologies and methods of experimental psychology to create programs for the treatment of diseases and a significant improvement in health.

Evidence-based psychology + Cognitive Science + Technology

We use robust, effective and predictably working methods and techniques of experimental psychology to change behavior and to improve. For example, there is a well-known experimental technique of Go-NoGo in which participants are asked to respond to two kinds of stimuli: Go to respond as quickly as possible, and NoGo to suppress their impulse to respond. This technique measures the level of impulsiveness and trains the desired response to a group of specific stimuli. This technique can be used to choose healthy food and refrain from unhealthy food, as it was implemented in our Food Game mobile app.

Just a few years ago, such an approach would be considered either impossible or futuristic, today it is already a reality. "Digital therapeutics (DTx) deliver evidence-based therapeutic interventions to patients that are driven by high-quality software programs to prevent, manage, or treat a medical disorder or disease. They are used independently or in concert with medications, devices, or other therapies to optimize patient care and health outcomes" (Digital Therapeutic Alliance).

Therapeutics Pipeline

More than a dozen digital therapeutics of different nature and varying degrees of readiness are constantly being worked on in order to create powerful and effective ones.


Demos of some digital therapeutics


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